iWorm
Details
Wearable, UI/UX, 3D, Industrial Design
Date
Fall 2020
Mentor
Adam Smith
Team
Individual
Wearable, UI/UX, 3D, Industrial Design
Date
Fall 2020
Mentor
Adam Smith
Team
Individual
Redesign of the Apple Watch hinting at futures of wearables harvesting bodily byproducts for energy.
From the pocket watch developed for the hunter in the 16th century and the wrist watch for the military developed in the 19th century, what does the 21st century watch look like?
The iWorm changes the relationship between us and our products into one that is more symbiotic instead of trnasactional. The iWorm lives on you, harvesting your bodily byproducts (sweat, heat, movement, blood flow) for energy while you harvest the iWorm for information about your body and your health. In offering a seamless and flexible wearing experience, the iWorm’s internal organs mimic the flexible anatomy of the earthworm.






























